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	<title>Comments on: Design Patterns for Social Experience</title>
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	<description>Technology changes you man.</description>
	<lastBuildDate>Fri, 18 Feb 2011 08:47:06 +0000</lastBuildDate>
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		<title>By: Anonymous</title>
		<link>http://www.human20.com/design-patterns-for-social-experience/comment-page-1/#comment-632</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 19 Oct 2010 00:33:13 +0000</pubDate>
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		<description>[...] Design Patterns for Social Experience &#124; Human 2.0 when you design a social experience, all you can really do is provide a framework. You can set the basic rules and capabilities, but the participants will finish the design for you. (tags: socialmedia enterprise2.0 design) [...]</description>
		<content:encoded><![CDATA[<p>[...] Design Patterns for Social Experience | Human 2.0 when you design a social experience, all you can really do is provide a framework. You can set the basic rules and capabilities, but the participants will finish the design for you. (tags: socialmedia enterprise2.0 design) [...]</p>
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		<title>By: Guest Post: How I increased traffic 1,176% in 24 hours &#8211; Watching Websites</title>
		<link>http://www.human20.com/design-patterns-for-social-experience/comment-page-1/#comment-438</link>
		<dc:creator>Guest Post: How I increased traffic 1,176% in 24 hours &#8211; Watching Websites</dc:creator>
		<pubDate>Fri, 11 Dec 2009 22:34:17 +0000</pubDate>
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		<description>[...] using computers to solve human problems in new ways, and all the things that encompasses &#8211; user-centric design, productivity, human-computer interfaces and exploring social trends. He used to work for IBM UK, [...]</description>
		<content:encoded><![CDATA[<p>[...] using computers to solve human problems in new ways, and all the things that encompasses &#8211; user-centric design, productivity, human-computer interfaces and exploring social trends. He used to work for IBM UK, [...]</p>
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